The Engine Is Uverse. The Universe Is Yours.
Build games in the browser. Ship them natively.
Create one project in the browser. Publish it to the Web or ship dedicated native builds for Windows, macOS, Linux, iOS, and Android.
Share the game. Not the setup.
Share a playable WebGPU build for instant browser feedback, or send native Windows and macOS builds for platform-specific QA. Reviewers never need Uverse, the source project, or a matching development environment. Shared browser workspaces are coming next for collaborators who need direct project access.
- No editor installation
- No project archive
- No version matching
See Uverse in action
Watch a recorded Uverse Editor project running in the browser.
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